Asset Nudge
Guidelines for publishing standout assets in the 3D/Vehicles/Space category on the Unity Asset Store.
Small-Medium - around 700-1500 assets in category
Moderate competition
Around $24
Your title is the first thing buyers see
Detailed, structured content converts browsers to buyers
Build faster with a focused pack of game-ready assets. You'll get modular pieces, clean UVs, and optimized LODs designed for smooth performance. Textures are PBR and compatible with URP/HDRP. Perfect for 3D/Vehicles/Space projects—drop in and go.
Visual quality directly impacts conversion rates
Maximize discoverability through search
Balance value perception with competitive positioning
Learn from top-performing assets in this category
Title Length
44 chars
Description
186 words
Images
26
Tags
14
Tags Used:
Title Length
13 chars
Description
133 words
Images
8
Tags
15
Tags Used:
Title Length
27 chars
Description
199 words
Images
55
Tags
15
Tags Used:
Title Length
47 chars
Description
191 words
Images
24
Tags
14
Tags Used:
Title Length
47 chars
Description
166 words
Images
8
Tags
15
Tags Used:
Title Length
71 chars
Description
48 words
Images
12
Tags
15
Tags Used:
Learn from others' errors and optimize from the start
Impact:
Buyers can't evaluate fit, which lowers conversions and search ranking.
Solution:
Write 3-5 short paragraphs: what's inside, key features, compatibility (URP/HDRP/Built-in), and use cases.
Impact:
Shoppers can't judge quality or scope at a glance.
Solution:
Upload a clean cover plus gallery shots: overview, close-ups, wireframe/UVs (if relevant), variants, and one in-engine screenshot.
Impact:
Reduced discoverability in search and browse filters.
Solution:
Use 8-12 relevant tags mixing type (Props, Tools), style (Low Poly, Realistic), genre (RPG, Sci-Fi), and pipeline (PBR, URP, HDRP).
Impact:
Signals risk to buyers and hurts search placement.
Solution:
Refresh the page with a small update: new screenshots, supported versions, and a short changelog entry.
Impact:
Hard to compare against similar packs; lower click-through.
Solution:
Combine type, theme, and scale (e.g., “RPG Mining Props - 120+ PBR Assets, URP/HDRP”).
Impact:
Creates uncertainty for URP/HDRP/mobile projects.
Solution:
Call out pipelines, polycount/LODs, texture sizes, and mobile considerations in the first paragraph.
Apply these best practices to your next Unity Asset Store listing and watch your visibility and sales improve. Remember: Optimization is an ongoing process. Monitor your asset's performance, gather user feedback, and continuously refine your listing based on what works best for your specific assets and target audience.
Get Started with OptimizationHelping Unity Asset developers maximize their store presence and revenue.